GRAPHICS! Kids, we're going to learn how to draw some stuff on the screen in a Java application. Download the following code file and get it to compile.
Answer any questions in comments at the top of
GraphicsDemo1.java.
g.drawRect(), there are four numbers. What
do they mean? Try changing them to figure it out.
fillOval()? What do the four numbers mean here?
drawString()?
©2013–2015 Graham Mitchell
This assignment is licensed under a
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States License.
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